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Desert Diner
Desert Diner

An environment created from a concept of Danalyn Reyes: https://www.artstation.com/artwork/nQoqee

For this project, I really pushed for the most optimization regarding polycount and textures, without losing the silhouette or feel of the concept. It was a good opportunity to try to make the most with almost no texturing, using mostly plain materials. No normal maps were used, and I got to learn about editing and tweaking vertex normals to make sure the models look good with lighting.

Tri Count: 7547

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